Sep 02, 2006, 01:16 AM // 01:16
|
#21
|
Forge Runner
Join Date: Jun 2005
Location: Inside
Guild: Fifteen Over Fifty [Rare]
|
Quote:
Originally Posted by BaconSoda
Side Note: I think Vengance should just be removed, it's the dumbest res other than Unyeilding Aura (due to elite status).
|
I use Vengeance as a MM. It's a great rez! Full hp+energy, 4 sec cast, 2 corpses.
Quote:
Originally Posted by VitisVinifera
There already is a necro rez skill, actually 4 of em.......it's just that after rezzing they aren't quite the same.......
|
5. You forgot one, Malign Intervention.
|
|
|
Sep 02, 2006, 01:35 AM // 01:35
|
#22
|
Lion's Arch Merchant
Join Date: Aug 2005
Guild: Theres A Frog On My [Cape]
Profession: W/
|
Spell:
COME BACK TO LIFE DUMB HUMAN
10 Energy
4 Second Cast Time
10 Second Recharge
Sacrifice 50% of max health. Target ally is revived with full health but has 0 energy and experienced -20 degen for 10 seconds.
|
|
|
Sep 02, 2006, 04:15 AM // 04:15
|
#23
|
Wilds Pathfinder
|
I want a warrior rez skill..
Liquid of Life - 10 adrenaline
Lose all adrenaline, target touched ally is rezzed with 25% life and suffers from disease for 15 seconds.
You got the animation already down just make the rezzer start dancing (if its a war).
Last edited by TadaceAce; Sep 02, 2006 at 04:18 AM // 04:18..
|
|
|
Sep 02, 2006, 07:44 AM // 07:44
|
#24
|
Desert Nomad
Join Date: Aug 2006
Location: 668 the neighbor of the beast
Guild: TFK
Profession: A/
|
necro res skill:
Grenth's Bargain 10 5 20
sacrifice 13% max health per party member. raise all fallen party members.
Raised Party has 20%health and 0 energy (thats 91% for a 7 person res)
~the "I dont like you guys enough to res you" Rat~
*by the way* you have no choice on how many of them you raise. its an all or nothing kinda thing.
Last edited by legion_rat; Sep 02, 2006 at 07:48 AM // 07:48..
|
|
|
Sep 02, 2006, 09:43 AM // 09:43
|
#25
|
Academy Page
Join Date: Nov 2005
Location: Nowhere. And Everywhere. At the same time!
Guild: Born of Revolution [BoRN]
Profession: Mo/Me
|
Necro Rez Skill
Gifts Ungiven
5e, 2cast, 20 recharge
Sac 100% Max Health, Revive Target Fallen Party Member with 100% Health and up to Your Current Energy. (50% Chance of Failed Resurrect with 7 or Less Soul Reaping) Death Caused in This Fashion Inflicts no Death Penalty.
|
|
|
Sep 02, 2006, 09:14 PM // 21:14
|
#26
|
Desert Nomad
Join Date: Jul 2006
Location: S. Wales
Profession: Mo/Me
|
Some brand new resses
Necro
Dance With the Devil
Blood magic
15 4 20
Spell. Target Party Member is Revived with 40....80% health and 50% energy, for every 1...3 points of energy the Target has you have a 2% chance of dieing leaving an unusable corpse, Any deaths cuased By "Dance With the Devil" will no Cuase Death Penalty
[Notes: I Think this is a good emergancy "shield" rez, for when you need a tank up, or a good substitute for hard monk rez's not so usefull on monks themselves though, i Chose Blood beacuse it seems sacrificy]
Warrior
"No man Left Behind"
Tactics
10 0 40
Revive Target party member with 20...40% health, for 3 seconds that member gains 15 armour and 33% movment speed. For 10....5 seconds you move and attack 20% slower and an extra 20% Slower for each Ajacent foe to the target.
[Notes: Another sacrifice skill, I think if a class doesnt apeal to a hard res they should have to lose quite a bit to compensate, bieng a shout its a pretty good Insta res, but its only real perpose is getting a monk up or retreating]
Elementalist
Heated Devotion
Fire Magic
10 3 60
Spell. Target is Revived with 30....60% health and 25% of your current energy for each energy point, your next 8...2 Fire based spells cost 25% more energy for 5 seconds
Icy Preservation
Water Magic
10 3 60
Ward. Friendly Bodies inside this ward cannot be the target of enermy necromacer spells and recive 5...25% extra health if revived within it
Respectful Burial
Earth Magic
10 2 40
Spell. Targets the nearest 1...4 Friendly Bodies, they are moved to our current location
[Notes: The fire based Rez can really hit an Ele where it hurts, in the energy storage. The ward really came to me when thinking of what ice could do. The earth could be used with light of Dwayna to great effect I suppose]
Ranger
The Circle of Life (or Rencarnate for a less Lion king title)
Beast Mastery
10 2 40
Skill. Sacrifice your pet, What ever % of you pets life remained when activated is transfered to target Dead Party member. 10...50% of this is given as energy to that member. Pet who are killed in this way do not cuase skill blocks.
[Notes: after writing this i realised the deadly power of this in Iway]
Mesmer
Insperation of Purity[E]
Other
20 6 60
Spell. Target Other Ally is Revived with 5% health for each point in insperation magic you have, and your recive a +2 bonus to all insperation skills - You cannot attack or use hostile skills for 10 seconds
[Notes: Mesmers are really hard to think of]
Assassin
Justice Served
Other
5 1 60
Skill. Target Ally is enchanted and this skill is replaced with Avenge Signet for 30 seconds. If the target is killed within this time, the signet will become active when the targets killer is Killed by (and only by) you. The signet can be used to revive the ally with 50% health and 5 energy
[Notes: perhaps a bit complicated, may work on some dervish Paragon rez later...Or perhaps a rt 1, then again they have enough lol]
|
|
|
Sep 02, 2006, 11:45 PM // 23:45
|
#27
|
Forge Runner
Join Date: Jun 2005
Location: Inside
Guild: Fifteen Over Fifty [Rare]
|
Back From The Dead
No Attribute
Hex Spell
10 1 20
For 30 seconds target enemy is hexed. If target dies while hexed, targets corpse is exploited and the nearest dead party member is Summoned from the corpse with 50% health and 10% energy.
|
|
|
Sep 03, 2006, 12:33 AM // 00:33
|
#28
|
Ascalonian Squire
Join Date: Mar 2006
Location: British Columbia, Canada
Guild: Dawn of the Luxons [Dawn]
Profession: W/
|
Name: Blood conduit
Attribute: Blood magic
Energy:10, Casting time:5, Recharge time:0
Sacrifice 80...50% health, Target party member is revived with 50...80% health and 0 energy
(little over-powered i think)
Name: Recycle flesh
Attribute: Death magic
Energy:15, Casting time:0, Recharge time:[dunno]
Target party member is revived with 50% health, 0 energy and is diseased for 20...10 seconds
(im thinking a high recharge time)
Name: Illusion of resurrection(got it from illusion of weakness)
Attribute: Illusion magic
Energy:25, Casting time:6, Recharge time:20
Target party member is revived with 100% health and 100 energy. After 10...30 seconds, this party member dies. Deaths from this spell dont cause death penalty
(too much like vengance i think)
Name: Blessing or curse?
Attribute: Curses
Energy:[dunno], Casting time:[no clue], Recharge time:0
Target party member is revived with 100% health and 50% energy (50% failiure) if this spell fails, you experience -12...8 degeneration for 10 seconds
(unsure if it should be curses)
|
|
|
Sep 03, 2006, 02:43 AM // 02:43
|
#29
|
Jungle Guide
Join Date: Apr 2006
Profession: Mo/W
|
What about making it like unyielding aura, but timed within atts stats.
Devils payment
Attribute: Soul Reaping or Blood magic
Energy 15, cast time: 1-2, recharge time: high!
Target deceased party member is returned to full health After 30...10 seconds party members experiences deteration. Whilst enchanted the caster gain energy from the party members attacks (respective to atts)
|
|
|
Sep 03, 2006, 10:16 PM // 22:16
|
#30
|
Frost Gate Guardian
|
It is kinda silly that a class which is suppose to reanimate the dead cannot rez a fallen ally.
|
|
|
Sep 04, 2006, 04:05 AM // 04:05
|
#31
|
Desert Nomad
Join Date: Aug 2006
Location: 668 the neighbor of the beast
Guild: TFK
Profession: A/
|
Quote:
Originally Posted by curtman
It is kinda silly that a class which is suppose to reanimate the dead cannot rez a fallen ally.
|
I disagree. A necromance is the master of death. In truth he is not the oposite of a monk, just a different form of one. Also as a "master of death" wouldnt they know how to cheat it?
~the Klatoo nicto ver---achooo Rat~
|
|
|
Sep 04, 2006, 10:01 AM // 10:01
|
#32
|
Krytan Explorer
Join Date: Jul 2006
Profession: R/
|
Illusion of Life
Mesmer Illusion spell
Revive target ally for 20-50% health and 35% energy. You are left with 20-45 health.
|
|
|
Sep 08, 2006, 01:31 AM // 01:31
|
#33
|
Desert Nomad
Join Date: Jun 2005
Guild: The Amazon Basin [AB]
|
Ok guys, this is getting way out of hand. I didn't mind reworking of my necro rez skill. I kinda didn't mind the alternative skills posted. But please read the title again. This is a Necro Rez Skill thread. Please comment on my suggestions. Please make your own thread for other classes.
|
|
|
Sep 09, 2006, 03:14 PM // 15:14
|
#34
|
Ascalonian Squire
Join Date: Feb 2006
Guild: Lords of the Sacred Chao
Profession: W/
|
Soul Seeds (Soul Reaping)
15 energy
4 second casting time
20 second recharge
Elite Enchantment Spell. For 10 seconds, this Enchantment does nothing. When it ends, party members in the area are resurrected with 10...25% health and 0 energy, and for every foe killed in the area each party member gains an additional 40...70 health and 2...5 Energy
|
|
|
Sep 09, 2006, 04:30 PM // 16:30
|
#35
|
Wilds Pathfinder
Join Date: Apr 2006
Location: Cute And Fluffy in My Tummy
Guild: Cult Classic [CC]
Profession: R/
|
/signed
It seems a bit unfavourable.
Maybe Scrifice 25% max health and Keep the dmg from 90...15 Rather then your health degen?
|
|
|
Thread Tools |
|
Display Modes |
Linear Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is Off
|
|
|
All times are GMT. The time now is 02:17 PM // 14:17.
|